<table cellspacing="0" cellpadding="0" border="0" ><tr><td valign="top" style="font: inherit;">I think the most auspicious project is <a href="http://freestyle.sourceforge.net/GALLERY/dirindex.php">Freestyler</a>. You can try some
working Linux Blender builds with Freestyler from Graphicall.org:<br>
<br>
Blender 2.5 Freestyle r28536 linux 32bit<br>
<a href="http://www.graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1142">http://www.graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1142</a><br>
<br>
Blender 2.5 Freestyle r28536 linux 64bit<br>
<a href="http://www.graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1141">http://www.graphicall.org/builds/builds/showbuild.php?action=show&amp;id=1141</a><br>
<br>
(other OS versions also available)<br>
<br>
As you already said Freestyler is in developing stage, with all the
inherent bugs. Some users can already achieve results very close to
technical illustration standards, but there is a lack of detailed
tutorials explaining how they achieve them. <br>
<br>
<a href="http://maximecurioni.com/freestyle/">http://maximecurioni.com/freestyle/</a><br>
<br>
Maybe Freestyle is too young to be included in the next ArcheOS. <br>
<br>
Unfortunately I didn't find other similar and more stable alternative. Solutions like this:<br>
<br>
<a href="http://matthieu3d.free.fr/TutoVira1/tuten.html">http://matthieu3d.free.fr/TutoVira1/tuten.html</a><br>
<br>
apparently don't work very well with complex (organic) meshes.&nbsp; <br><br>--- Em <b>ter, 11/5/10, Fabrizio Furnari <i>&lt;fab.furnari@email.it&gt;</i></b> escreveu:<br><blockquote style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"><br>De: Fabrizio Furnari &lt;fab.furnari@email.it&gt;<br>Assunto: Re: [ArcheOS] Proposte - Vector rendering engine for Blender<br>Para: "Ricardo Gaidão" &lt;caioviator@yahoo.com.br&gt;<br>Cc: archeos@lists.linux.it<br>Data: Terça-feira, 11 de Maio de 2010, 19:26<br><br><div id="yiv358218886">Hi,<br>these two integrations are very interesting, but as I would see, their development are still active. Do you know if the code is mature enough to be introduced in ArcheOS?<br><br><br>Thanks for the proposals,<br><br>

Fabrizio<br><br><div class="gmail_quote">2010/5/11 Ricardo Gaidão <span dir="ltr">&lt;<a rel="nofollow" ymailto="mailto:caioviator@yahoo.com.br" target="_blank" href="/mc/compose?to=caioviator@yahoo.com.br">caioviator@yahoo.com.br</a>&gt;</span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">

<table border="0" cellpadding="0" cellspacing="0"><tbody><tr><td style="font-family: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; font-size: inherit; line-height: inherit; font-size-adjust: inherit; font-stretch: inherit;" valign="top">

Vector rendering engines for Blender<br><br>This kind of engines can create outline renderings from 3D models, with a technical illustration look. <br><br>The vectorial output (i.e. svg 2D files) allow additional editing with vector graphics editors (i.e. Inkscape) to improve the final result.&nbsp; <br>

<br>This appears to be a viable option to create archaeological illustrations to artifacts or topographic models created with laser scan or Structure from Motion techniques.&nbsp; <br><br>Pantograph<br><br><a rel="nofollow" target="_blank" href="http://severnclaystudio.wordpress.com/bluebeard/">http://severnclaystudio.wordpress.com/bluebeard/</a><br>

<br><a rel="nofollow" target="_blank" href="http://severnclaystudio.wordpress.com/bluebeard/pantograph-gallery/">http://severnclaystudio.wordpress.com/bluebeard/pantograph-gallery/</a><br><br><br>Freestyle<br><br><a rel="nofollow" target="_blank" href="http://freestyle.sourceforge.net/index.php">http://freestyle.sourceforge.net/index.php</a><br>

<br><a rel="nofollow" target="_blank" href="http://freestyle.sourceforge.net/GALLERY/dirindex.php">http://freestyle.sourceforge.net/GALLERY/dirindex.php</a><br><br><a rel="nofollow" target="_blank" href="http://freestyleintegration.wordpress.com/frequently-asked-questions-faq/">http://freestyleintegration.wordpress.com/frequently-asked-questions-faq/</a><br>

<br><br><br></td></tr></tbody></table><br>



      &nbsp;<br><br>
--<br>
Mailing list info: <a rel="nofollow" target="_blank" href="http://lists.linux.it/listinfo/archeos">http://lists.linux.it/listinfo/archeos</a><br>
<br></blockquote></div><br><br clear="all"><br>-- <br>@P=split//,".URRUU\c8R";@d=split//,"\niranruF oizirbaF";sub p{<br>@p{"r$p","u$p"}=(P,P);pipe"r$p","u$p";++$p;($q*=2)+=$f=!fork;map{$P=$P[$f^ord<br>

($p{$_})&amp;6];$p{$_}=/ ^$P/ix?$P:close$_}keys%p}p;p;p;p;p;map{$p{$_}=~/^[P.]/&amp;&amp;<br>close$_}%p;wait until$?;map{/^r/&amp;&amp;&lt;$_&gt;}%p;$_=$d[$q];sleep rand(2)if/\S/;print<br><br>
</div></blockquote></td></tr></table><br>



      &nbsp;