[gl-como] xbox 360!

loris lorissuper@virgilio.it
Ven 13 Maggio 2005 16:51:41 CEST

ok nn uccidetemi forse sar un p OT ma  una notizia che merita secondo me...ieri  stata presentata xbox 360 su mtv america (mtv italia sta sera alle 23.30)... qualkosa di mostruoso! eccovi le specifiche:

 Custom IBM PowerPC-based CPU: 
3 symmetrical cores running at 3.2 GHz each 
2 hardware threads per core; 6 hardware threads total 
1 VMX-128 vector unit per core; 3 total 
128 VMX-128 registers per hardware thread 
1 MB L2 cache 

CPU Game Math Performance: 
9 billion dot product operations per second 

Custom ATI Graphics Processor: 
500 MHz 
10 MB embedded DRAM 
48-way parallel floating-point dynamically-scheduled shader pipelines 
Unified shader architecture 

Polygon Performance: 
500 million triangles per second 

Pixel Fill Rate: 
16 gigasamples per second fillrate using 4X MSAA 

Shader Performance: 
48 billion shader operations per second 

700 MHz DDR 
Unified memory architecture 

Memory Bandwidth: 
22.4 GB/s memory interface bus bandwidth 
256 GB/s memory bandwidth to EDRAM 
21.6 GB/s front-side bus 

Overall System Floating-Point Performance: 

Detachable and upgradeable 20 GB hard drive 
12X dual-layer DVD-ROM 
Memory unit support starting at 64 MB 

Support for up to 4 wireless game controllers 
3 USB 2.0 ports 
2 memory unit slots 

Optimized for Online: 
Instant, out-of-the-box access to Xbox Live features, including Xbox Live Marketplace for downloadable content, Gamer Profile for digital identity and voice chat to talk to friends while playing games, watching movies or listening to music 
Built in Ethernet Port 
Wi-Fi Ready: 802.11 A, B and G 
Video Camera Ready 

Digital Media Support: 
Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD 
Stream media from portable music devices, digital cameras, Windows XP PCs 
Rip music to Xbox 360 hard drive 
Custom playlists in every game 
Windows Media Center Extender built in 
Interactive, full screen 3D visualizers 

HD Game Support: 
All games supported at 16:9, 720p and 1080i, anti-aliasing 
Standard definition and high definition video output supported 

Multichannel surround sound output 
Supports 48 KHz 16-bit audio 
320 independent decompression channels 
32-bit audio processing 
Over 256 audio channels 

System Orientation: 
Stands vertically or horizontally 

Customizable Face Plates: 
Interchangeable to personalize the console 

e nn vedo l'ora che ci facciano girare il pinguino a dovere...slurp 3 core da 3.2ghz...incredibile!!!
p.s=commercializzazione a novembre max 399$
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