[LTP] [PATCH 2/4] memcg_process_stress: allocate memory not in the signal handler
Cyril Hrubis
chrubis@suse.cz
Wed May 11 16:39:14 CEST 2016
Hi!
> -static void sigusr_handler(int __attribute__ ((unused)) signo)
> +static void alloc_memory(void)
> {
> int i;
> int pagesize;
>
> pagesize = sysconf(_SC_PAGE_SIZE);
>
> - nr_page = ceil((double)memsize / pagesize);
> + nr_page = memsize / pagesize;
This will cause to allocate one less page than the previous code in case
that memsize % pagesize != 0.
ceil((double)memsize/pagesize) == (memsize + pagesize - 1)/pagesize
In case that you want to avoid floating point.
> pages = calloc(nr_page, sizeof(char *));
> if (pages == NULL)
> @@ -62,7 +54,18 @@ static void sigusr_handler(int __attribute__ ((unused)) signo)
> if (pages[i] == MAP_FAILED)
> err(1, "mmap");
> }
> +}
>
> +static void touch_memory(void)
> +{
> + int i;
> +
> + for (i = 0; i < nr_page; i++)
> + pages[i][0] = 0xef;
> +}
> +
> +static void sigusr_handler(int __attribute__ ((unused)) signo)
> +{
> flag_ready = 1;
> }
>
> @@ -76,6 +79,7 @@ int main(int argc, char *argv[])
> char *end;
> struct sigaction sigint_action;
> struct sigaction sigusr_action;
> + int allocated = 0;
>
> if (argc != 3)
> errx(1, "wrong argument num");
> @@ -102,8 +106,14 @@ int main(int argc, char *argv[])
> while (!flag_exit) {
> sleep(interval);
>
> - if (flag_ready)
> + if (flag_ready) {
> + if (!allocated) {
> + alloc_memory();
> + allocated = 1;
> + }
> +
> touch_memory();
> + }
> }
We can do even better if we change the sleep() for pause().
> return 0;
Otherwise it looks good.
--
Cyril Hrubis
chrubis@suse.cz
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