[LTP] [PATCH v2 5/6] sched_football: Add prctrl calls to set thread comms
John Stultz
jstultz@google.com
Wed Jun 26 01:52:34 CEST 2024
Make it easier to follow whats happening in traces by setting
the thread comms to be more descriptive.
Cc: kernel-team@android.com
Cc: Cyril Hrubis <chrubis@suse.cz>
Cc: Darren Hart <darren@os.amperecomputing.com>
Signed-off-by: John Stultz <jstultz@google.com>
---
testcases/realtime/func/sched_football/sched_football.c | 5 +++++
1 file changed, 5 insertions(+)
diff --git a/testcases/realtime/func/sched_football/sched_football.c b/testcases/realtime/func/sched_football/sched_football.c
index 9d12f0193..40496cc22 100644
--- a/testcases/realtime/func/sched_football/sched_football.c
+++ b/testcases/realtime/func/sched_football/sched_football.c
@@ -68,6 +68,7 @@
#include <errno.h>
#include <sys/syscall.h>
#include <unistd.h>
+#include <sys/prctl.h>
#include <sys/time.h>
#include <librttest.h>
#include <tst_atomic.h>
@@ -119,6 +120,7 @@ int parse_args(int c, char *v)
/* These are fans running across the field. They're trying to interrupt/distract everyone */
void *thread_fan(void *arg)
{
+ prctl(PR_SET_NAME, "crazy_fan", 0, 0, 0);
tst_atomic_add_return(1, &players_ready);
/*occasionally wake up and run across the field */
while (1) {
@@ -142,6 +144,7 @@ void *thread_fan(void *arg)
/* This is the defensive team. They're trying to block the offense */
void *thread_defense(void *arg)
{
+ prctl(PR_SET_NAME, "defense", 0, 0, 0);
tst_atomic_add_return(1, &players_ready);
/*keep the ball from being moved */
while (1) {
@@ -152,6 +155,7 @@ void *thread_defense(void *arg)
/* This is the offensive team. They're trying to move the ball */
void *thread_offense(void *arg)
{
+ prctl(PR_SET_NAME, "offense", 0, 0, 0);
tst_atomic_add_return(1, &players_ready);
while (1) {
tst_atomic_add_return(1, &the_ball); /* move the ball ahead one yard */
@@ -164,6 +168,7 @@ int referee(int game_length)
struct timeval start, now;
int final_ball;
+ prctl(PR_SET_NAME, "referee", 0, 0, 0);
printf("Game On (%d seconds)!\n", game_length);
gettimeofday(&start, NULL);
--
2.45.2.741.gdbec12cfda-goog
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