[ArcheOS] Proposte - Vector rendering engine for Blender
Ricardo Gaidão
caioviator@yahoo.com.br
Mar 11 Maggio 2010 19:30:44 CEST
Vector rendering engines for Blender
This kind of engines can create outline renderings from 3D models, with a technical illustration look.
The vectorial output (i.e. svg 2D files) allow additional editing with vector graphics editors (i.e. Inkscape) to improve the final result.
This appears to be a viable option to create archaeological illustrations to artifacts or topographic models created with laser scan or Structure from Motion techniques.
Pantograph
http://severnclaystudio.wordpress.com/bluebeard/
http://severnclaystudio.wordpress.com/bluebeard/pantograph-gallery/
Freestyle
http://freestyle.sourceforge.net/index.php
http://freestyle.sourceforge.net/GALLERY/dirindex.php
http://freestyleintegration.wordpress.com/frequently-asked-questions-faq/
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