[LTP] [PATCH 2/2] Avoid zero or negative int results in calculations
Martin Doucha
mdoucha@suse.cz
Fri Mar 27 11:17:37 CET 2020
On 27. 03. 20 10:57, Petr Vorel wrote:
> Hi,
>
>> Before:
>> real 0m0,013s
>
>> After (slowed by second commit, not by the rewrite):
>> real 0m0,402s
>
> Although the slowdown it's ~30 times, it's obviously fast enough,
> so I wouldn't consider it as a problem. I was just surprised by it.
Like I said in the previous e-mail, that slowdown is caused by the test
intentionally randomizing the number of disk writes, not the patch. Run
the test several times.
> My concern is about brief explanation where/how is zero or negative result
> appears. But maybe it's obvious and I just don't see it.
Let me explain.
> @@ -60,17 +61,15 @@ static void run(void) {
> double time_delta;
> long int random_number;
>
> - while (max_block <= data_blocks) {
> - random_number = rand();
> - max_block = random_number % max_blks;
> - data_blocks = random_number % 1000 + 1;
> - }
> + random_number = rand();
> + max_block = random_number % max_blks + 1;
> + data_blocks = random_number % max_block;
This fixes a potential infinite loop if max_blks == 1000. This
calculation is also the reason why the test has random run length.
>
> for (i = 1; i <= data_blocks; i++) {
> offset = i * ((BLOCKSIZE * max_block) / data_blocks);
> - offset -= BUFSIZ;
> + offset -= BUF_SIZE;
Here the old calculation could produce negative offset if
BUFSIZ > BLOCKSIZE and (float)max_block/data_blocks is close to 1.
BUFSIZ is defined in libc headers so the actual value can be different
on different systems.
--
Martin Doucha mdoucha@suse.cz
QA Engineer for Software Maintenance
SUSE LINUX, s.r.o.
CORSO IIa
Krizikova 148/34
186 00 Prague 8
Czech Republic
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